So, the reindeer mesh is done (I think).
Posed him and gave him an expression, I fixed the legs tell me what you think
No details are important because of the fur, only the silhouette matters really.
Next up is texturing and furing(?)!
So, the reindeer mesh is done (I think).
Posed him and gave him an expression, I fixed the legs tell me what you think
No details are important because of the fur, only the silhouette matters really.
Next up is texturing and furing(?)!
try filling the subtool with your material again if youāre seeing those artifacts. Itās been happening to me a lot, I think it occurs when you work back and forth in the SubD levels for some reason.
Wow, that was quick!
And it worked, thanks!
Very funny expression! The shape of the legs is a lot better now but there
s still something wrong in my opinion. I just don
t know what exactly. I think the distance between the front legs is too wide. Look at the hind legs⦠they look better.
I`m looking forward to seeing the final scene. Does the reindeer belong to the elf? And are you going to model a sleigh? Would be cool to see the elf riding the reindeer.
Moni: Yeah, your probably right, thanks for all the feedback, but I didnāt have time to fix the front leg issue.
So now i finally decided to call this one done. Not really satisfied with the final composition, and how the expression of the reindeer got lost in the fur, but I donāt have time to finish it, after all its a Christmas image, so it has to be done before Christmas
After polypainting the reindeer and added a landscape in Zbrush I exported them to Cinema4D where I added hair, fur, lighting and materials.
I then brought the render into Photoshop to add some smoke.
This is how it turned out:
Please, let me know what you think
Hi, santis
Merry Merry Merry Merry Christmas⦠To you
I like this Deerā¦:D;)
So, Christmas is over and so is the making of the Christmas image.
So today I took the time to sculpt a male skull from a sphere, which Iāve been longing to do for awhile, especially since seeing Etchers inspiring Anatomy stuff
And because of all the gingerbread eating that have taken place the last four weeks, Iām giving it away to you guys
Hope it helps someone, critique is appreciated:)
Apparently the ZTL was too big, even in a compressed format. Does anyone know a good way to solve this?
Well, for now here is the OBJ at level 5:
EDIT
When I try to upload the file i get this message after a couple of minutes:
Invalid Post specified. If you followed a valid link, please notify the
webmaster
yes remove some of the lower levels and if you make sure all polys are squares they can be redivided to the lower levels⦠it reduces the size⦠I think there are other tricks too but cant remember nowā¦
I would love this tool⦠also happy to help if any retopo needed⦠thanx!!
Great stuff man, keep up the good work!
earthtriber: Thanks a lot!
Yes, thatās true, and luckily I used the polysphere tool instead of Sphere3D so itās all quads
If you want to retopologise it it would be great!
If you find the time to do it, let me know
Could you(or anyone) also do me another favor?
Try to attach a zipfile and see if it works, it still doesnāt for me
meletis: Thanks man!
just quickly what compressor are you using and what message is the upload giving when its not successful?
if you are using rar make sure the zip is pressed on instead of the rar
yup worked fine its a poly-sphere I worked with a bison that was free not so long ago here http://www.zbrushcentral.com/showthread.php?t=58735 great thread and great free tool there tooā¦
ok well I grabbed the sphere put it as a saved as on my desktopā¦
then right clicked on the file add to archive with RAR compressionā¦
make sure the zip button is clicked⦠change the compression from normal to best⦠for smaller file⦠then click ok and the icon with wrapped books appears on the desktop⦠check that is under 500kb by clicking once on desktop and hovering mouse arrow over the fileā¦
then zbrush has the upload and should be good?
excited to get this was thinking of making a skull crystal to embed in a leather book case⦠so will tweek and use this fab tool
will search to see if I can find any threads to help sure there must be something in the tutorials or even the zbrush central help sectionā¦
ah ha here What are attachments?
good luck
Thanks for taking time to help me
Hmm, now it seems to be working again, but the file is to big even when Iām compressing it as hard as I can.(3.2MB)
The only way to get it to work is to split it up in volumes, but thatās only possible with rar
In this thread Nick attaches rar files, how is that possible?
http://www.pixolator.com/showthread.php?t=61792&page=1&pp=15
Any ideas?
EDIT: I noticed now that a ZTL on level four works if I zip it, so Iāll post that later today if I (or someone else) canāt come up with a solution.
Itās still pretty detailed
that is bigā¦
external upload like using something like megaupload or rapid-share⦠could do it then post a link hereā¦
the other trick might be to post that and maybe new topo can then be placed on the form and projection can get the detail without the huge file size? I am one of those weirdos who actually enjoys retopo it send me into a zombie like state of calm⦠lol :o :rolleyes:
i noticed they saved each div size like div 1, div 2, div 3 etc. all separately and uploaded those?
What the!?
Now it seems I my 900 kb file is too large!
The maximum is 500 for Zipps, isnāt that images only?
How is that possible?
And when I delete the lower subdivision levels my file gets twice as big!:mad:
That doesnāt make senseā¦
The only sulution I guess is to give away the third level
So, anyway, here it is, a skull to use as reference or for studying or anything in that fashion, and if you use it as it is in a project, please be kind and refer it to me:)
Hey Santis, totally missed your updates because of the Christmas stress.
The shadows are a little too intense but all in all it`s a very nice final scene!
The skull is looking great! Thanks for sharing!
Ha ha i think its fair to say you are the only guy I know how gives away human skulls for Christmas⦠:o
i will have a crack at the retopo later and will post it back here maybe that can help you get the file smaller�
it looks brilliant thanks very much!!
Yeah man thank you very much for the gift! Ill definitely use it somewhere!
small_orange_diamond
heres the re-topo about from 24,500 polys to 17,500 polys detail has been lost but edge flow is better and can be re-projected
and deleting sub-divisions does not seem to work?.. could have sworn thatās what I did before but must be wrong?