Hi everybody, this is my first post here on ZBrush Central^^. I would like to share my latest work with you guys, i hope you like it. Aim was to stay under 60k Polygons. I had a lot of fun with this project and I learned a lot ,too
Sculpted in Zbrush. Some box modeling and retypo was made with Maya. Textures was made in Mari and Quixel Suite.
Greetings from Germany …Cheers^^.