ZBrushCentral

Samuel Poirier - Vimmy (nudity)

Hello everyone ! it Samuel Poirier, actually I’m a student in Visual Art at college in Quebec, Canada

It hard to say which tool is my favority, but Transpose it a awsome tool, you can save a lot of time with this one…

I mainly so this projet in the beginning of my beta…

![1.jpg|573x1169](upload://g8VrsmJlNBeEjKf3jlRzeLYCIMh.jpeg)![15204400ax3.jpg|800x1139](upload://701vM9jHM7mE9yaDhmrGTwaVDxU.jpeg)![14330486qk9.jpg|598x1169](upload://99Xe4iwxDF2ILKbtF8BQxiRsGU.jpeg)![icon2.jpg|100x76](upload://gF4r2q9qhvEjqqlLxex19ouNRK5.jpeg)

Eh Vimmy great work!!! :+1:

Samuel,

if you do all this amazing stuff at age of 17, I can’t even imagine what kind of stuff you will be doing when you are… like… 18!!! :slight_smile:

Seriously cool stuff man. Love it!

-Kris

The subtle and perfect work on the frogman’s equipment, just top notch, imo.

Vimmy- Great works, those are some serious portfolio works you got there!! Nice to mention your age as though some might find it a bit umm unnecessary and perhaps self-glorifing, I think it helps show that no matter what stage your at in life if with the right work ethic people can do awesome things. My daughter who is 12 will be very interested in your works and i’m sure will inspire her to continue on her path as an artist. Keep working hard and will be looking for more!! :+1: :+1:

The first image posted is realy something classic! The mood tone/ model are just perfect!

I dont know where you kids today get this talent from :D. Great work.

hey bro great work with the aquanaut!!
love it!

Hey Samuel ! Nice to see U here ! You deverve to be a betatester, for sure ! Another great work here ! The subdiver is really amazing ! great style ! Give us more as soon as you can ! Thanks for this and thanks to push us out, the oldies…

Thank everyone to take time to reply, all comment are much appreciate, really

That one should be on lemmo’s easter challenge! :smiley: LOL

Sweet

Can you explain a little how you created all that gear? was it subD then brought into Zbrush for displacement or was it created in Z?

feureau: hehe yea if you whan
crossbones: the base mesh is create in maya, and some part to

im loveing the tight wirelines you put around the arms legs etc on the diver guy. all sorts or interesting style and detail in there. great use of a simple stamp on the texture also.

whats the poly count?

great works of art here. great style.

Seventeen, now that’s impressive… keep up the great work.

…and powerful page setting!
Crazzy model! :+1:

Superb man!
J’adore:+1:

That first image is great! A maturity way beyond your years.

pff la class :+1: love it!