ZBrushCentral

Sad Man Portrait

Hello guys,
Here’s my last work.
Maya + Zbrush,
Enjoy :wink:

Sad_Man_Portrait.jpg

artwork indeed… wow…

Thank you very much,also for the rating stars :slight_smile:

Zbrush Grab:

VecioBrush.jpg

it does look like a lot of the surface and detail work is being done by the texture and not the sculpt itself

i’d like to see a bit less of a reliance on the texture for detail but it’s a decent enough starting point…

And is this a problem? :lol:
It seems that an HD sculpting is needed nowdays to make graceful images.It’s wrong.The main goal is the Final Result. Now,with super workstation and HD sculpting everybody seems to have forget the CLEANNES of the shapes made by classic artist like Michelangelo.
And everybody expect always to see microdetails on a human face made with maniacal precision in sculpt. That’s my point of view,
cheers,
Mirco