Here some Zbrush renders of one of my personal works called “Russian Mobster”.
I love sculpting clothes, I’m really fascinated by all the folds and wrinkles and I love the challenge of replicating them.
I building different clothing layers for this character, creating a jacket, his socks , underwear etc.
The final version is all textured using Zbrush and Photoshop.
I hope you enjoy it
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renderings in Vray using the low res model with 32 bit displacement maps