ZBrushCentral

RPG Art

Hello community, i am a casual and new artist in Zbrush. I am kinda intimidated to show you my so far work because its no match for pieces i have seen here, never the less i had this idea a week ago, i wanted to create 3d models for an rpg i am playing (pen and paper) so i can describe better to my players what things look like. But the problem is i dont want to create 100 goblins so they have different poses and gear i was wondering if there is a viable way so i can use my low poly zsphere model many times(so far i am only changing the head) without Gear or other Subtools breaking when i am transposing it.
PS i am only working in zbrush and i have little knowledge of other programms.:confused:

I would be more than thankfull for your help :smiley:

not quite sure what you’re asking.
are you asking if you can reuse a model over and over again?
yes, you can.

Sorry for not being detailed enough. I want to produce many poses with a model (ztool), the problem is i am creating the different subtools (armor weapons etc) at the beggining when my organic model is on Tpose, and when i try to transpose(zspheres or classic) the other subtools tend to twist and break no matter how complex is my zsphere rig (i added ribs to help even more but didnt do much).And i was wondering if my workline is problematic.

PS I found out that keeping the head as a seperate tool helps me inserting a different one and thus having 2 different models :slight_smile:

I hope you can help me:rolleyes: