ZBrushCentral

Rough looking character

Hi ZBrushers,

Here is my first post to ZBrushCentral.
I love this software & just need more practice.
I’'ve been lurking for about a year & thought I should contribute something.
Hope you like it… It is not finished.the base mesh is one i downloaded from this forum… Super Average Man.

I have made him far more average than super.
I am going to put some clothes & glasses on him & rig him in Maya.

Cheers from Newfoundland,Canada
Peter

Please feel free to give feedback! :+1: :-1: :roll_eyes:

Face.jpg

Attachments

OldGuyHead.jpg

TEX.jpg

OLDMANSIDE.jpg

This model has alot of flair, I like it. He even has my posture!

now thats a funky looking guy :smiley:

Well done, the wee guy is looking quality

Hi,
Thanks for the comments.
Here is a bit of tattoo action for fun! :slight_smile:

ZBrush Document Comp 1 (0.00.00.00).jpg

Cool :slight_smile:
I love it …

I really like the proportions on this dude…:cool:

Monkey_GuiAlpha3.jpg

Attachments

Monkey_GuiAlpha2.jpg

Monkey_Gui.jpg

Spectacular modeling and texturing, stoob. 50.

Great.
You can just use APPLE+SHIFT+3, or APPLE+SHIFT+4 in conjunction with TAB to define the area to capture instead of using grab.app.

Hey Stoob

Thats great work witht he Gui.

Currently even I am rigging my charcters in maya.

Having big problems with posing facial charcteristics as I am new to Maya.

Can you give some tips on how to use gui properly ?

Have you created blend shapes in zbrush ?

thanks in advance

Love both characters and best of all - welcome! :wink:

Funny monkey :smiley: and great set_up in maya .
Keep it up stoob.

Emmanuel


Look at my last thread :
http://www.zbrushcentral.com/zbc/showthread.php?t=35218&page=2

Very nice job! Modeling and Texturing. I hope that you could share some info how did you do the beard for your first caracter? and what shader are you using? Thanks :+1:

I’ve been away forever… I can’t seem to log in as stoob anymore so I re-registered.
Here’s a guy I did recently, I hope to work more in Zbrush.
I’m having trouble figuring out the materials and lighting.

Another guy…