Just took advantage of the current pricing deal on ZBrush last week after seeing some really amazing stuff - I’ve been a Lightwave hobbyist for years, but modeling was always so tedious that it tended to stop me before I ever got to the animating stage.
Along comes ZBrush! A lot of modelers claim “it’s like working with clay!”, but nothing else delivers on that like Z.
So, I watched the Ken Brilliant alien tutorial and found that it all seemed to make sense, but I’m still running into interface hurdles when I try to emulate what I saw. Specifically, when I create a new ZSphere, it seems to be rotated at some odd angle so that when I try to model with X-axis symmetry, the “mirroring” of my pen movements happens from lower-left to upper-right (on screen). No amount of rotating seems to be able to change this, and I’m officially stumped.
Any pointers on this (probably very basic) problem greatly appreciated - can’t wait to start seeing some of the ideas that have been trapped in my head for years actually start to take shape!