I really hate asking noob questions but… Is there a way to rotate an entire zsphere model? You can, of course, rotate the spheres themselves and their child parts. But can the entire model be turned?
I ask because I started working on an insect zsphere model and I use the Image Plane Ortho buttons (hot keyed) to quickly jump from view to view even when I’m not using a reference image. Unfortunately, I didn’t realize I was building the insect in the opposite direction. (Its rear is the front view and head, the back.) So I’d like to turn it the right way. I’m still new, so I tried stuff like using the transpose tool when previewing the adaptive skin and trying to rotate the core zsphere hoping the child links would move with it. No luck.
Thanks!