Hello, apologies if it isn’t the right place to ask this.
I have a sculpt of a bust that I made, I have finish the high poly and low poly, uv… all I need is now to export it to my texturing program and bake.
However I realise that the head could do with a slight rotation, is there a way to rotate only the part of my head slightly to one side ? Is it possible to rotate both my high and low poly ? Would that mess something up ?
My head is multiple polygroups and the bust is another (with a split at the neck)
In the past I would mask the area, rotate it, and smooth the edge where it was masked and hope for the best. I’m sure there is another way though
Thanks !