I created a basic base mesh on C4D , then i export it as .obj file.
I imported it to Zbrush turn off the “subdivide smooth modifier” and pressed the divide button 8 times.After all i started to sculpting with alphas to create old stone effect but resolution quality looks a little bit bad.
Just like that

I wonder that how can i get better quality ?
For example there is a example , but it’s on mudbox;
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index6.html
Also how can i paint with textures just like on this video and how can i create normal maps and color map to use on C4D.
P.S i use zbrushosx
