Here is an updated render…I will posts some some shots of him in zb next.
He has lost a lot of his attitude with this one, I had modeled the grimace in the earlier pics just temporary till I get this guy face rigged.After he is rigged I plan to enhance the the motion with by using Zbrush to create some extreme wrinkles and unwrinkle maps that will be driven by compression and stretch maps.
All maps for this were painted free hand in ZB, no photo shop texture work at all with this one at this stage.
I still have plenty to do…his detail is a bit lacking areas… his teeth need some serious work still. And then I still have to texture his body.