Posting this again because the great folks running ZBrush central helped me recovering my old account. Thanks again, Matthew!
So… This is an old project I started many years ago and now had the time to polish and take it to completion in Unreal.
The original sketch was done all in ZBrush, now all the tweaking and adjustment, plus the skin detail and initial color pass was done in ZBrush as well. After that Substance Painter and Ornatrix were used for texture and hair.
All renders captured in real-time in ZBrush.
I hope you like it!

















