Road to Havana

personal work, focusing on environments here, used zbrush for sculpting on the car details, and environment booleans came to be very usefull.

basic poly model and shading, no textures
wire and poly model



Thank you!

I honestly thought this was composited with a photograph at first.

The composition - the perspective lines, the color contrast between environment and subject, and the mood of the lighting - is really well executed.


thanks Melissa! yes there are photo elements in this image, the characters on the left side are from a photo, i matched the photograph in 3D, the environment is modeled and rendered, the point for this was to push myself on the realism and integration skills. (i still have much to improve, i’ll keep practicing)

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