After a long time, finally got time to finish this project and come back to some character modelling/design pratice. Next step would be to make a 3d printable version, which is something I´ve been wanting to work (again) with for some time.
Used zbrush for 3d concept, 3d base sculpt for the full armor, retopo, head modelling and posing. Also found very usefull to use zremesher for parts of the armor, which were later poly-model refined.
Saved me a lot of retopo time.
And from now on, back to study characters/orga/mecha