ZBrushCentral

Rigging - Zspheres?

Hey,

Trying to find an answer to this, but if you rig a mesh with zspheres whats the way to “bake” it on to the mesh? If I hit export it goes back to the default post, the onyl answer I could find is hitting “preview on adaptive skin”

What I really want to do is export the mesh in the pose that its in after I rigged it to an obj to take it to my 3d ap… is that not possible?

Thanks in advanced

Press Tool>Adaptive Skin>Make Adaptive Skin. That will create a new version of the model that you can export. The new version will have the pose.