ZBrushCentral

Rhinoceros

Doing this one in Zbrush, Screencapture, currently in texture phase and experimenting with zAppLink, so far I like zApp, only thing is my monitor isnt too big, so it’s kinda hard to paint, have to drop tons, to get max reso, not too sure if there is a workaround for this, already have some pixelation problems in the front legs I’m going to redo.
After I get done with the texture, im going to int mask, n remodel small details via alpha/projection to get this image to pop out a bit.

I need crits on texturing mostly, and advice as this is my first high poly texture, thanks guys.
~Dave
[attach=45580]RhinoTextureFurther.jpg[/attach]

Attachments

RhinoTextureFurther.jpg

looks awsome, I wish I knew how to texture like that, dang:confused:

thats really sweet, great job

Thanks, glad you guys like it

Bringing this guy a bit further tommorow, hopefully soon I can mess around with the intensity mask deforming, i’m curious how much it will add to the overall look.

Update: Adjusted the skin tones, to coordinate with each other a bit better from the previous version, extended some wrinkles, drew in some wrinkles, but mostly just color adjustments this update.

Actually messed up the front of the horn/nose a bit, gotta go back n rework it. More updates soon, work is biting into my project time !