Doing this one in Zbrush, Screencapture, currently in texture phase and experimenting with zAppLink, so far I like zApp, only thing is my monitor isnt too big, so it’s kinda hard to paint, have to drop tons, to get max reso, not too sure if there is a workaround for this, already have some pixelation problems in the front legs I’m going to redo.
After I get done with the texture, im going to int mask, n remodel small details via alpha/projection to get this image to pop out a bit.
I need crits on texturing mostly, and advice as this is my first high poly texture, thanks guys.
~Dave
[attach=45580]RhinoTextureFurther.jpg[/attach]