ZBrushCentral

Rey Digital Sculptures

Hi everyone.
Here are a couple of digital sculpts I made.
The Exosuit and Dragon were 3D printed as well.

Exosuit

Dragon

Attachments

020_ORC_Rendered_Rey_Hernandez.jpg

011_Dragon_rey_high.jpg

010_Rey_Exo_Suit.jpg

Here is another sculpt.
Hero Bust
030_Rey_Hernandez_aquaman_2014.jpg

One More.
040_Water_Demon_Rey_Aquaman.jpg

Here are the resin casts from the 3D prints of the EXOsuit and Dragon.

Exosuit_Rey_001.jpgExosuit_Rey_002.jpgExosuit_Rey_003.jpg
Small_Dragon_bust_Rey_001.jpgSmall_Dragon_bust_Rey_002.jpgSmall_Dragon_bust_Rey_003.jpg

Can you talk a little about how you make a resin cast from a 3D print? I’m looking to do the same but have no idea how that’s done.

Thanks and keep up the great sculpts!

Hi Lowtech.
After the sculpture is printed I spray the piece with grey sandable primer.
To make the mold I use a tin cured Silicone rubber like Smooth-on Mold MAX 30.
The casting is done with a polyurethane resin.
I usually get my supplies from http://www.douglasandsturgess.com.

I will take pictures on the next one to show the process and techniques.

Awesome! Thanks for the info.

Trying Out The Demo Version of Keyshot.
Rey_Hernandez_Water_Demon.jpg

Attachments

Rey_Hernandez_ORC_Tan_Clay.jpg

Rey_Hernandez_Dragon_Sculpey.jpg

Rey_Hernandez_ORC_Tan_Clay.jpg
Trying Out The Demo Version of Keyshot.

Rey_Hernandez_Dragon_Sculpey.jpg
Trying Out The Demo Version of Keyshot.
Love how this looks like sculpey clay.

Great render. Makes me want to see it printed with a nice base :wink:

Here a new personal project I just started. Still rough.Still needs a lot of work.
I also need to work on the costume and pose him.
Troll_001_Render_WIP.jpg

Here is a quick render of the very rough model I did to see if I liked his look.
Troll_001_Render_WIP_Test.jpg

Had a moment today to finally do a real render on my Orc character.
Keyshot render with fur and eyebrows added in photshop.

Here is an update on the mountain troll posed in a scene.
Keyshot render with a backplate.

TPOSE Textured

Here are the Polygroups used to create the UV Maps.
Troll_Polygroups.jpg

Troll_Polygroups_uv.jpg

Here is a cast of the 3D printed Orc Bust.

Here is a 3D print of the Mountain Troll.
Rey_Hernandez_3Dprint_WIP_Troll_Orc.jpg

Dog_Wire_Game_Rey_Hernandez.jpg
Low Poly Game Model 7100 Tris

Dog_Wire_Game_UV_003_Rey_Hernandez.jpg
Texture, Displacement, and Normal maps

Zbrush Screenshot of the head
Screenshot_Exosuit_Head.jpg

Head Topology
exosuit_Topo_1.jpg