Hi,
I set up a rig a while ago using ZSpheres for a character and have saved it via Transpose Master (Save TM Prj). I now want to reuse this rig with another mesh, which is essentially the same mesh with a few minor sculptural changes and no topological changes. But when I paste (PasteTM Rig) the stored rig it pastes in is all squashed instead of to its original stored proportions.
I know I could just re-rig the character, but that defies the point of being able to re-use stored rigs. I remember doing this months back and it worked. Is there anything I’m perhaps doing wrong or missing? As a side note the new mesh has a few small extra subtools added that the original mesh never had. I’m not sure if this could be an issue or not?
Any help would be great. Thanks
