ZBrushCentral

Retopology

Is the retopology procedure the same for Zbrush 3.5? or are there some enhancements?

Its the same, more or less. On the plus side, you can now zoom in as far as you want, so there are no more problems getting to those difficult fine detail areas. On the negative side, it doesn’t seem like local navigation is currently working in topology mode (rotating around you last point, like in 3.1). It seems to work a little bit better in a number of other minor regards.

Thank you very much I really apreciate it