Hi all, I’m not new to zbrush, but never had problem like that. I’ve create high poly model, now I need to retop it to make low poly for game. I’m using zsphere>rigging>edit topology. Than I press A to see new polygons I made, I it looks like high poly peace with holes. Decreasing or increasing density not changing anything. I thought, may be it is problem with my model, I’ve load default face from zbrush library, and it is doing same thing.
Thanks
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