ZBrushCentral

Retopology tool like UV master?

I wish that there was a tool that could retopologize a mesh much in the same way that the new UV master tool works. Is that possible? I’m not a programer, but it seems logical that if you could paint where you want your seams to go, and some kind of indication of the geometry flow desired, as well as resolution and then click a button and viola…Topology Master.

Please tell me that it could happen.

D

I sure see where your coming from. I would love that

Like topogun inside Z would be super cool

I started a thread saying the same thing… i didn’t see yours before…

I completely agree though. Most things that need to be retopo’d have seams, loops, holes, lots of areas that indicate where a new edges should be. I think you’d be able to do a single click just like UV master. Of course painting, then clicking would probably yield the best results in certain situations.

Honestly, the way PIXO weaves miracles, I bet they’re already working on it.

:+1: