Hi there
I have just dived into the world of retopologizing and while its an amazing ride its to me an equally frustrating one.
I am experiencing the new topology being misinterpreted by zbrush on a large scale. Please see this illustration of the problem;
This is a fairly simple mesh and also quite a legal and solid one. To my best knowledge there should be no holes or any other issues that should cause the faces being drawn wrongly as can be seen in the illustration.
I have tried lowering the max strip length but with no result.
Am I missing something basic or ?
Thanks a lot in advance 



