ZBrushCentral

Retopology Projection Problem

Hello there.

I have just been retolologising a character I intend to export for an animation project and have run into a problem whenever i activate projection.

Here is the retopology mesh…

Retop1.jpg

I am a relative novice when it comes to zbrush but I have retopologised a few things before and have never seen this issue. I also tried to set the PAblur to 8 (saw that in another post) but it appeared to be ‘greyed out’.

Thanks.

Attachments

Retop2.jpg

your projection distance is set too far. There are sliders near projection in the subtool palette to change this.

Most find it easier to create an adaptive skin from the retopo and use the projection settings in subtool rather than in projection with zspheres.

Well as a reply to Goast’s answer I have had similar issues with the subtool Project all

Here’s my thread

But I think that may have answered my question, I’m going to try adjusting the “Dist”, lets hope it works!

edit Yes!!! goast666 was dead on, the “dist” slider worked like a treat! edit