Hi everyone,
I’m working on a leg that is a combination of what was originally 3 subtools. I deleted the lower resolutions, and then made poly 3d meshs out of each. I then selected one mesh and inserted the other two, creating one piece.
here is a pic.
My problem is, when I do the retopology over the seam where the pieces were originally separated, i get a strange artifact. it looks like the retop is seeing the geometry of piece 2 through piece 1, which is creating an odd result.
Any ideas on how to fix this?