Hello,
Original head
[]
Tim
Hello,
Original head
[]
Tim
could be your normals, try a negative value for the projection.
If it still doesn’t work, just retypo without projection then append the new mesh to the old and use project all.
note: its good habbit to store a morph target and add a new sculpting layer when using project all
tip: you can control the project all projection strength with the layer int.
Turned out you apparently need to have UVs before you start the retopology process. Morph thank for getting me thinking around the right area. It wasn’t a negative projection it was actually having UVs.
Thanks,
Tim