ZBrushCentral

Retopology in 3DS Max 2010 (Please pay attention Pixologic)

I was just watching some videos of 3DS Max 2010.

It has now integrated many of the new features from Polyboost and now has some very impressive retopology tools.

If any of you have used 3D Coat then you understand that it has some great “Sketch on the surface” retoplogy features. These features have now been put into Max.

Hopefully ZBrush 3.5 will incorporate these type of retopology features. Now, imagine if, as you were drawing the lines on the surface it also projected the UV’s and color information too.

Max 2010 sure looks as if it is taking some solid steps forward in providing support for us Digital Sculptors.

yeah, it’s looking good, should be very useful to us.

More info on this please, I’m using 2010, and haven’t got a clue about this.

cherub…

www.autodesk.com

http://cg.tutsplus.com/tutorials/3d-art/3ds-max-2010-the-graphite-modeling-tools-day-1/

http://cg.tutsplus.com/tutorials/3d-art/3ds-max-2010-the-graphite-modeling-tools-day-2/

Thanks dustinbrown :+1: