Hello all,
Trying to retopologize a 3d scanned beetle, about 1.3 million polys. When I select topo from topology menu I get an operation cancelled notice because my mesh is larger than 15000 polys.
I have been off Zbrush for a while and am new to 4.0, perhaps I am missing something simple? Does my model really need to be less than 15000 polys? Since it is scanned data I do not have lwer subd levels. Would really like to generate a clean topology then give UV master plugin a try.
Any advice would be greatly appreciated.
Vince