Hello … I have found this tutorial but I am not sure if is good for what I want to make …
in the tutorial says to pick a mesh , but what I want to retopology ( for making a lower poly model mesh ) a whole set of subtools that are all already at max resolution and I can’t merge into one single object …
Do you have any other tutorial perhaps to suggest?
My goal is to learn retopology in zbrush to create a low poly mesh using not only symetry but also asymetrical parts to create a low poly base to use as “game model” and after reproject on this newly made mesh the normals in xnormal …
hopw was clear …
here is the high poly model I want to retopology …