I’m not exactly sure what I’m doing wrong, but I retopologize this plane model I have and when I hit create adaptive skinning after I lay out my new topology, the new model has holes in it:
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Can you tell guys what I’m doing wrong? Thanks!
I’m not exactly sure what I’m doing wrong, but I retopologize this plane model I have and when I hit create adaptive skinning after I lay out my new topology, the new model has holes in it:
[
]
Can you tell guys what I’m doing wrong? Thanks!
zbrush can’t do a 4 sided extrusion. you need to have at least 5 edges to do what you want.
for a sec there i thought i might have to do a very complicated work around… now all i know is to add more edges, which is easy enough. thanks!