ZBrushCentral

Retopologize problem

Hi,

I have a problem when I retopologize. I have a lopoly version that I have already started, when I import this in to start retopologizing all the wires appear broken but the connections are still there. So when I preview the mesh it looks correct but going back to wire frame mode the cage looks shattered?

Thanks for the help

Paul

Ignore sorted now :slight_smile: Doh!

so how’d you do it? I can never get imported topology to work when retopoing.

Whe ya in edit mode it is simple just press CTRL+Shift then click in the screen for some reason they get hidden :slight_smile:

SWEET! Thanks a ton sir!