I started to retopo a mesh, but tested saving with the subtool master ‘save ztool’, and it froze up the vertices. I could add new points and move them around, but couldn’t move the ones before saving.
If you cannot save while retopologizing, then that is a feature request from this guy.
This is the first time I’ve retopologized a mesh. I’ve used the tool to create subtools, but not retopo. It’s not very much fun, but I am getting very strange displacement artifacts in my modo render, so I think it might help.





