Hi! I am trying to retopo a mesh in ZB4 (mac), but I find it hard to see the points where I have drawn my new edges, they are kind of hidden by the underlying highpoly mesh.
What settings are recommended for best visibility when doing a retopo in ZB4? I have seen the posts about setting “pref->draw->back opacity=0” and that helped with the backface snapping, but this seem to be something else.
Hope someone can give me some help. Thanks in advance!
/ tennet
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