Hey guys and gals ,
hope theres a thread that ive missed about this and somebody can point me in the right direction ,
just doing a retopo on a mesh in z4 and its getting unmanageable
dont know y , but you can see through the main mesh now , trying to rebuild a mesh now in z4 is crazy , its just to hard to see anything ,
ive thrown the mesh back into R3.5 for now , just to get the job done but its a big annoyance , after this theres a scene that needs to be done and sending it back to 3.5 to do it will take way to long ,
is there a setting somewhere or a shader that someone has made to fix this “new feature” because having that mesh see-through just makes retopo tools in zbrush4 useless
