Trying to perfect a zbrush…high to low poly workflow…and cannot crack this bug I keep running into in zbrush…
At somepoint when retopoing over multiple subtools…the topo breaks. When I click a point…on the mesh to add zsphere. It adds that zsphere off in space.
Anyone else getting this problem?
](javascript:zb_insimg(‘224213’,‘bug.jpg’,1,0))
Trying to use this guys workflow.
http://www.pixologic.com/docs/index.php/Joseph_Drust#Using_Appended_ZSpheres_to_Retopologize
Please help:(
