im trying to retopologise a mesh im working on that’s already at dlvl 4.
I exported a mid lvl to do the retopology and what im trying to do now is import the retopo mesh into the first dlvl of the original mesh and still retain all the sculpted detail i’ve already got (but with the nicer topology)…
is this possible or would i have to do the retopology straight in zbrush on the first dlvl (and would this mess up the detail i’ve already sculpted?)
thanks in advance