Hi Guys,
I am new to retop in ZBrush and I am having troubles with a Mesh that explodes once the Adaptive Skin Preview is turned on?
Before
After
Basicaly the imported scanned .OBJ model has holes in it. So when I retopo the mesh I would have expected those holes to be just filled over but they seem to create weird exploded polygons once the Adaptive Mesh is previewed and then created. To get rid of them they have to be manualy smoothed out at the highest subdiv.
Any help would be much appreciated? or is this a known bug?
Reagrds
Lee
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