Hello,
I was using Zbrush 3.5R3 earlier in school, and ran into a problem which my instructor was unable to help me find a solution to.
When trying to edit my topology, the distances I’m able to extend the vertexes to are very limited. This is rather annoying, and is limiting my ability to edit the topology correctly for low-poly meshes.
Is there something I accidentally selected somewhere which would limit the distances they can extend to?
thanks,
Bunnygnu.