ZBrushCentral

Retoplogy tool , transparent meshes

I’m trying to figure out if there is a way to make the meshes solid, the default for zbrush 4 seems to make the mesh transparent and i’m finding it hard to re- topology like this.

Edit :Seem to have fixed it was some sort of scale problem

Try these settings.

Cheers bud will check them out

I have found out that if you append a zsphere, select it from the subtool menu and go to Topology, Select Topo, the result is better :slight_smile:

I hope it is helpful :slight_smile: