Hi everyone,
I am working on a character that is going through a revision process. The character has an asymmetric head, but the arms are symetric. During a recent revision I worked on a hand on only 1 side of the mesh, I was wondering if there is a way to smartresym just this part of the mesh?
Also I am going to retopo this character (outside of zbrush-3ds max) and am going to add a pouch for the inside of the mouth, can I re-project details from the original sculpt onto the new polymodel even though it will have this additional geometry?
Thanks for any help!
Todd
I’ll let you know how I make out.