ZBrushCentral

Resolved: Radial symmetry plus trim dynamic/polish = trouble?

Anyone else have this or want to try it to see if it is just something with my setup?

  1. get a shape like a tube or ball.

  2. stick on radial symmetry, and use trim dynamic or a polish brush to trim off all around the object/make some nice facets.

  3. notice that each point on the radial symmetry is not changed in a similar way, it’s a bit odd!

Cheers, I hope it’s not just me,

cw

Here’s some hopefully explanatory pics.

[![Zbug1.jpg|1200x513](upload://fyUouFtCItuEBh8lIcsLl6bkKjo.jpeg)%3C/font%3E"]](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=217964)

Haha it could be that I am just a complete idiot and the damn base model is not quite perfectly round! Lol! Makes sense now, eh?

Sorry for the rubbish post!