ZBrushCentral

Resolved: R3 is scaling all mesh extractions, cloning, and export masive.

Zbrush R3 for some reason is treating my character sub tool as if its 1000 time bigger in scale than it is.

I have several subtools, they all are scaled right, but only for my character sub tool, any mesh extraction, cloning, or obj export, the result is huge meshes in scale?

Any idear?

I have a thread that I started about this:

http://www.zbrushcentral.com/showthread.php?t=78098

Take a look and see if our issues are the same.

Peace-NickZ. :slight_smile:

Thanks Nickz, the Subtool master scale offset button fixed it, as found in the link you gave. :+1: