I have a character, a lizard here, subdivided in around 8 millions poly.
I have texture of 3500 x 2500 with I made an alpha the same size (300 dpi)
I made a stencil from this alpha and tried to sculpt through this stencil. Unfortunately all I get is these jaggies.
What am I missing ?
I tried to divide my character to 33 millions poly but my Mac (8 Go) doesnt accept this resolution. Apparently
See below what I mean
My alpha on photoshop
[[attach=188013]PhotoshopÉcranSnapz002.jpg[/attach]]
[[attach=188014]PhotoshopÉcranSnapz001.jpg[/attach]]
And this is what I get after sculpting through the stencil !!!! That looks not so bad
[[attach=188015]ZBrushOSXÉcranSnapz004.jpg[/attach]]
But after zooming its horrible
[[attach=188016]ZBrushOSXÉcranSnapz005.jpg[/attach]]
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