I’m relatively new to Z-brush, though not new to 3d…and cant believe I made this simple mistake…
but it seems I started modeling my model having Z as the up axis. I only realized this later and have a bunch of subtools in my mesh. I can’t figure out how to re position my mesh so that it is set back to global co-ordinates.
I used transpose to rotate each subtool in place, but now the entire model is off center. I can manually move it to the center, but there should be a way to reset it’s global space back to zero?
Hope this makes sense.