Hello All,
I am very need to zbrush and only bought the software 2 weeks ago. I have learned the interface quickly and need the forums help to keep moving forward.
I would like to import my Uv mapped obj scan into zbrush create a second mesh. Then repair and removed parts the mesh that are deformed foot missing, hand missing then create a solid model again. This most likely will not have the Uv’s from my original model still loaded into zbrush. Then Uv project or Uv bake the textures on the repaired model and export back out obj.
Example: Scan of me and my son.
As you can see look on my lower leg and you parts of the mesh that need to be removed and hole’s filled again.
Also my son has two hands that one needs to be removed.
Thanks in advance,