ZBrushCentral

Rendered image size

hello ZBrush victims.
Suffering over the ZBrush philosophy (it is just different and quite ok) I came to a point where I don’t know what to do. Please help me with dirrect answer or point on some tut. Iwent throu lot of them.
This is the situation:
i made a sculpt which I want to render in ZBrush, I like a lot materials and light. So I want to render it at something near to 8000 pix. How can I position the tool (sculpture) in a canvas I do not see (or I dont know how to preview it). Is there an sepparate window option, zoom in and out etc etc.

Please jeroes of the Z space, help me.

There is a cool little package of Z-plugins from TVEyes (called Tiny Tools) which includes one called “FitDoc” which will scale the current document to fit the current window. It works ok in 3.1… not sure if it will work in 3.12B.

One drawback is that after you run the plugin, it tries to return you to the previously active plugin which will probably be the opening screen… not a problem, just press ESC and you’ll see your entire rescaled document with your model still in edit mode.

Link to Tiny Tools…

Sven

Thank yuo Svengali very much for your help. BTW, your Quicksave is very very usefull. Thanx again.