Having only worked with Zbrush for a few weeks… I’ve heard that the way to resize the output is by changing the document size… but i’m thinking there has to be a better way.
I love Zbrush, but this is frustrating me:
I have a scene with high poly model, and it renders great with a generic output. Now that I have exactly what i want, with lighting, material, etc. I go to document and change the size to 2400x1800 and click resize.
I loose the 3D object. So I have to drag it back on the stage. This requires re posing the object, etc. And now the lighting is treating the object different. I no longer am getting the awesome SSS i had before - yet the material is still the same. the lights are the same.
Is there any better way to simply render a higher resolution output within ZBrush? I dont want to have to change my enter scene each time I want a new render size.
