Hello, I have a subtool that at some point I did a color fill with the color white. Now when I change the color on my shader that particular subtool will not respect the shader color. I’m fairly certain I need to remove the poly paint information from that subtool to fix this. I’m sure I am missing something, but I just can’t seem to find an answer for this. Can anyone tell me how to remove polypaint from an object? I haven’t used zBrush in years, so pardon my ignorance!
Avis.