Hi all
I got a problem yith masking driving me crazy
I wanna create a new texture from my polypaint and normal map, i have no masking active on the screen and render it. However when rendered only one part of the model receive a texture, so i go check the masking option, when clicing view mask sometimes i see my old masking appearing. Of course i clic on clear mask, try to render, same problem. I tried mask all, it only mask this specific region, or invert it. I also tried masking all manualy with ctrl + drag on the all model, then inverse, render, same problem. Even with unmask+drag.
Does anyone know how to completely remove the mask? cause i think i tried all alternative and still nothing works, i really need help on this one please
Yes model is uved and all works exept that