Hi. I have an older model that is polypainted (mrgb). I want to take the head for a new model and remove all mrgb info from it. When I sculpt I find the default colorize behavior useful. For all the skin pieces, I turn on colorize so that they are not “grayed out”, while armor and clothing are. I can then mess around with materials and colors and all subtools are changed, but the skin stays “highlighted”. Is it possible to return the mrgb painted head to this default state?
One thing I could do is delete all my subd levels on the head and use GoZ or some other export/import, but then I lose my subd levels.
